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Sdcaffiine not loading mods
Sdcaffiine not loading mods













sdcaffiine not loading mods
  1. #Sdcaffiine not loading mods how to#
  2. #Sdcaffiine not loading mods mod#
  3. #Sdcaffiine not loading mods Patch#
  4. #Sdcaffiine not loading mods mods#
  5. #Sdcaffiine not loading mods windows#

#Sdcaffiine not loading mods mod#

If your mod download only came with a model.nut and/or a model.nud file, just drag those to the cXX slot you want to put the skin on. However, this may cause texid errors in the game if you don’t use the Auto TexID + MTB Fixer tool (script available here, plugin available here, you can use either one). You can change the slot a skin is for by changing the XX part of the c XX folder you downloaded. Those go in the /model folder before body. If a mod comes with a cXX folder (X’s instead of numbers), it’s a character skin that you can put on any slot. For example, c00 is the first slot in the game, c01 is the second slot, etc. Planning and Creating a Custom Access 2013 DatabaseĬharacter skins come in folders named cXX, where XX is replaced by numbers.

#Sdcaffiine not loading mods how to#

Quick Answer: How To Craft A Shield In Minecraft Ps4.How to activate Locast on any streaming device.How To Change The Font Color On Android? 3 Simple Methods.You have to drag them on the “parent” folder.Ĭharacter skins, models, textures, etc. You have to drag it on the body folder instead, because body is the folder in S4E that contains the cXX folders. For example, if you have a c04 folder, DON’T DRAG IT ON c04 IN S4E. Refer to instructions left by mod creators to know where to drag stuff.Īs you read the following, try downloading a mod from Gamebanana and figure out where the mod should go.Īs a rule of thumb, do not drag a folder on a folder in S4E with the same name. You need to drag them to the correct locations.

#Sdcaffiine not loading mods mods#

Modding BasicsĪfter setting up your dump, you can drag your downloaded mods to the S4E program.

sdcaffiine not loading mods

Get it here, and from the download, drag the two files to the tools folder in the S4E folder. It’s because you need to download a separate file for that plugin to work. You might notice that when you run S4E, there is an error at the bottom mentioning something about MSBTReloaded. If you’re interested in it, you should look up a tutorial for it. This is what you click to edit music stuff. The main plugin S4E comes with is the Sm4shMusic plugin. Plugin menuĪccess plugins through the Plugins option at the top. USB mod loading only works with SDCafiine 1.4+. This means you can have more than one modpack on the SD card at the same time. It’ll ask you to name the modpack so it can be used with SDCafiine 1.3+’s modpack selector. If Send to SD/USB is too slow for you, you could manually copy the files from this folder in the Sm4shExplorer folder:īut I don’t recommend it because you might make a mistake in copying the files over. This ensures the modpack goes to the right place on the storage device. This option sends the modpack you built to the SD card or USB if they are connected and formatted to FAT32. Don’t use the (no packing) option unless you know you need to. Once you’ve got all your mods set up in the right folders, select Project at the top left and select Build Modpack. Grey files are files that you removed resource (not recommended but sometimes needed I guess?).Orange files are files that you packed manually (shouldn’t need to do this).Red files are files that are unlocalized (probably won’t see this).Green files are from mods that you’ve added to your S4E workspace.Black files are from the base game, with no patches.When you open up S4E, you’ll notice when you expand the data folders that there are different colors for different files. Region is self-explanatory, and game version is 304 for 1.1.7.

sdcaffiine not loading mods

It should have it set already if it properly found your dump. Once you select the dump folder, do not move the dump folder anywhere else on your computer, otherwise there will be errors! Move your dump somewhere you prefer before setting up S4E.Īfter selecting your dump, it’ll ask you to fill in the game version and region.

#Sdcaffiine not loading mods Patch#

If it says some files are missing ( dt00, dt01, ls, patch folder) then your dump might be incomplete and you’ll have to dump the game again. Here’s an example:Īs you can see, I highlight the folder that has the content folder. When it asks for the folder with your dump, select the folder that contains the content folder. Once you’ve got a dump of your game, you can open up Sm4shExplorer (download link at the bottom of this post). I recommend using the first option if you have at least an empty 16GB SD card. I heard someone got it working, but it was pretty complicated.įirst, you’re gonna need a dump of the game, meaning you need the game files on your PC. You can try running it on Linux with Wine, but I haven’t tried it myself and can’t offer assistance regarding it.

#Sdcaffiine not loading mods windows#

Sm4shExplorer (S4E) is a Windows application. Unlocalize your region folders (advanced)















Sdcaffiine not loading mods